Reading
Books I'm reading, have read, or keep going back to
Currently reading
Mechner's journals from 1985 to 1993, covering the creation of the original game from college project to cult classic. Published by Stripe Press. Less about code and more about the doubt, obsession, and slow discovery of what the thing actually was.
Past reads
Chouinard's philosophy of building a company that genuinely puts the planet first. Part memoir, part manifesto — the kind of book that makes you question what a business is even for.
Nike's origin story, told with surprising candour about the chaos, debt, and near-disasters behind the brand. Less about strategy, more about stubbornness and the people who believed early.
A reluctant homebody gets pulled into an adventure he didn't ask for and turns out to be surprisingly good at it. Lighter and warmer than what follows, but the world-building is already doing something special.
Murakami on running as a practice, a meditation, and a metaphor for writing. Quiet and repetitive in exactly the right way — like a long run itself.
Netflix's founding story from the co-founder who left before it became enormous. Refreshingly honest about what was luck, what was instinct, and what was just trying things until something stuck.
How Pixar was built and what it actually takes to sustain a creative culture over time. Less about inspiration and more about the systems, trust, and hard conversations that make good work possible consistently.
Part memoir, part journal, part self-help you didn't see coming. More honest and strange than you'd expect, and full of a particular kind of lived-in wisdom that doesn't feel borrowed from anywhere else.
A neurosurgeon diagnosed with terminal cancer reflects on what makes life worth living. Beautifully written and quietly devastating — one of the few books that genuinely changes how you think about time.
The graphic novel that asked what would actually happen if people put on masks and fought crime. Dense, dark, and constructed with a precision that rewards rereading.
The most unsettling Batman story ever told. One bad day is all it takes, Moore argues — and Bolland's art makes you believe it. Short, brutal, and impossible to shake.
A comic book about how comic books work. McCloud unpacks the invisible grammar of sequential art — time, space, panel transitions — in a way that changes how you read everything after it.